
#pragma once
#include "resource.h"
#include "DevilMayCry4.h"
#include "afxwin.h"
//////////////////////////////////////////////////////////////////////////
class DMC4:public Trainer
{
public:
	CStatic* psAct;
	int MyPlaySound()
	{
		return PlaySound(MAKEINTRESOURCE(IDR_START),NULL,SND_RESOURCE|SND_ASYNC);
	}
};